OK so I've sort of gotten it to work now. But it won't remeber the position in the scene when I switch back to the main character. Any help? I've tried replacing the player and using appear in new scene.
Still having issues with this.
The issue with the object add and remove approach is that I have an actionlist running in the background of one scene that. I tried moving all the affected objects and turned them into prefabs with constant id:s
Then…
Aaah, just realised there was a part two as well. Will look into that too then.
Somehow I can't switch to a GameCamera connected to a prefab even if the camera has a constant id. The ActionList cant find it in the asset list and if I manually drag …
Aha okay. Yes well Object sounded a lot simpler since we don't have to keep track in which "game scene" we are currently in.
BUT how do I make the Object cover the game scene? Preferrably it should cover the whole camera and
Yes I got into a little bit of an issue with the scenes anyway since it's tedious to keep track on which scene I was in before opening the newspaper. The newspaper consists of several scenes so the switch previous only works if we dont open the news…