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klarabara

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klarabara
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  • OK so I've sort of gotten it to work now. But it won't remeber the position in the scene when I switch back to the main character. Any help? I've tried replacing the player and using appear in new scene.
  • Still having issues with this. The issue with the object add and remove approach is that I have an actionlist running in the background of one scene that. I tried moving all the affected objects and turned them into prefabs with constant id:s Then…
  • Aaah, just realised there was a part two as well. Will look into that too then. Somehow I can't switch to a GameCamera connected to a prefab even if the camera has a constant id. The ActionList cant find it in the asset list and if I manually drag …
  • Ah yes that true! Didn't think of that. That clarified it a lot. Both methods should work. It's a 2d game.
  • Aha okay. Yes well Object sounded a lot simpler since we don't have to keep track in which "game scene" we are currently in. BUT how do I make the Object cover the game scene? Preferrably it should cover the whole camera and
  • Yes I got into a little bit of an issue with the scenes anyway since it's tedious to keep track on which scene I was in before opening the newspaper. The newspaper consists of several scenes so the switch previous only works if we dont open the news…
  • Or perhaps do it as a menu? Ah just saw your response! Thanks
  • I've added what I've found to the wiki https://adventure-creator.fandom.com/wiki/Spine_and_Adventure_Creator
  • Oh, this was the hint I needed to be able to sort this out. I've made quite an extensive tutorial about this. If anyone needs help just get in touch!
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