Hi, i explained that wrong. Please watch video, taking not of inspector info. These only happened when i added a new animation with character holding a long object:
https://www.dropbox.com/s/2oh3dx6gs0v4upd/Rotating%20player.mov?dl=0
Just to clarify, the name of the layers in the sorting map must be names exactly the same as the layers in my scene? Ie 'sofa' in scene is the name given to the layer in the sorting map?
Hi this doesn't seem to work for me, I just need the players conversation to override any other text from box when they are talking in the background. With the options you supplied, blocking will override the npc background dialogue but only until t…
ie if i have a sofa in the middle of the scene, and i need the player to walk behind it and in front of it, but i also want my character to get bigger at the bottom of the scene and smaller at the top...
Thanks,
I generally just have one bg and a foreground with different objects in my scene that need to be in front or behind my characters, so are these the layers i need to enter in to the layer names?
No, apologies, it is elements of my character interfering with other objects in my scene. I think the best thing I need to do is to have the root object only being affected by objects sorting layers in the scene, and the child objects layer order no…
Hi,
I have three root objects (WALK_D, WALK_U, and a head and body for Right) within my Player object.
See the video at this link to further explain this:
https://www.dropbox.com/s/zi9bmd8xxzwtk5m/LAYER%20ISSUE.mov?dl=0