The Head down game object needs to be enabled whenever the sprite faces down, idle, walks or talks down so it is always on unless walking, talking, idle in up or right postioin, so tis sin;t the problem.
the sprite is enabled when necessary but the …
Hi, i tried adding follow tint map components to all parts (even if it is only the face down that isnt affected by the Tint map) how do i enable gameobjects when the scene is not running?