Same issue here: After downloading and installing Version 1.42 from the Asset Store, the version number in the Game Editor shows still "Adventure Creator - Versio 1.41b", but in the Store it says "1.42". BUT when you quit and sta…
Hi again! I played around a bit and as soon I changed the size of the game to 320x200, 460x400 or 960x800, it was displayed totally pixel-perfect. So I increased the width of my website a bit and now the game fits perfectly and runs pixel-perfect at…
Hi MaaS! Thanks for the feedback, we love to hear you like the game!
I already fixed the deans description and the transparent canvas. I also lowered the music volume a bit. We wanted to avoid all kind of option settings to have the game as simple a…
Is there somewhere a good tutorial on this Sprites Unity Complex thing? I tried to use Chapter 3.9 from the AC Tutorial, but I didn't get it working. In the tutorial section I found nothing about the Complex Animations in particular. thx!Edit: A per…
yeah, I thought so. I found the "If no character is set, his line will be considered to be a Narration" info yesterday, but I didn't manage to display it with a menu. I think I searched for a explicit "Narration" Appear type or s…
Ha, finally I figured it out! The problem was that I had no Interaction Icons in the Cursor Menu created. Now I have * One Icon (the same as the regular Cursor Icon)
* "Examine Icon: (the name of the Icon set before)"
* "When use and…
Thanks, Chris!!! It worked, but I found the code in line 300 of ../Assets/Scripts/Menu/Menu classes/MenuLabel.cs (AC Version 1.41a)
AdvGame.DrawTextEffect (ZoomRect (relativeRect, zoom), newLabel, _style, Color.black, _style.normal.textColor, 2, te…