As far as I understand, this is due to the fact that a Unity UI-based menu with a button is processed earlier than a menu with text. I tried to change the position of these menus relative to each other in the AC game editor, but the problem remains.
Thx Chris.
Following your instructions, I have made the buttons work with Action Lists Inputs. But I still can't regulate their interactions.
In other words, I could not make input work when the button is released and not when pressed. For some re…