Another interesting feature would be to have a checkbox for "stepped" camera movement. For instance, I'm working at 5 pixels per unit, so it'd be really cool if I could check the box for stepped movement and then enter a value (in my case,…
I think I've found a bug: my default camera in a scene follows the player horizontally. It works perfectly until I save and then load the save game with "Always reload scene when loading a save file?" checked. When I do that, the camera br…
Thank you for this! It's been very useful.
Just registered to say I found and fixed a bug. If you save game before the fade is over, Remember Visibility won't resume the fade once the savegame is loaded. To fix this, you need to open RememberVisibi…