Oh ok, yes I had Use Player prefab name in filenames actually checked... but strangely all the given audio Filenames still started with player (which was the reason I didn't notice...)
Ok thank you once again :)
Oh great, thanks for the info, the "-1" should be in the manual as pro-tip, that sounds really useful :) Going to try it out now.
Regarding the Event: that makes sense, and during the normal gameplay I actually always start timelines with…
Further investigating the reliability issue revealed, that a little wait between instantiating and starting the timeline helps, so I assume that by the time I wanted to start the timeline, the prefab wasn't correctly initialized yet (which still kin…
Hi Chris,
gathering again seems to have helped, so I can't really nail down what the porblem actually was.
In case it helps: All lines are cleared after resetting, and while I didn't compare the spreadsheets yet, a lot more of the lines semm to ha…
Thank you for the quick reply. Well there are a lot of lines missing and they are referenced in various ways, which makes it hard to nail down a specific thing, but here is one examples, which is how most of them work and also the more complicated o…
Sorry to bring this up again, but now that our dialogues are complete I gathered everything again, and only about 3700 lines of 8700 appeared. When place some of the actionlists in a cutscene in the scene more of them appear (about 7000) but there a…
I also searched in my solution if there is possibly something called similar, then noticed that behaviour designer had an actions folder too, so I tried removing to check if it has something to do with that, but it didn't help either.
Just tried it, the same happens with the demo_actionManager too... I didn't modify actionEvent.cs, it's a relatively new action isn't it? I think I had noticed that error from the beginning on but just ignored it, since it didn't seem any negative e…
By the way, with more than 2000 lines in the speech manager now, scrolling or even leaving the speech manager open is a real pain. I have the same problem with the variables manager, which contains about 600 variables and about 20 presets now. They …