I going to try both ways. I use pixel art in a 3d game, however I cant share yet the sprites cs mine is not complete and I use for testing, others people sprites. But you already gave me many ways to overcome this problem. I will post in here, in ca…
P.S. After open the menu it didn't close alone or clicking off (when the answer is wrong), so I went back to the actionlist of the Ok button, and I add a Menu/change state/turn off menu/Gaveta roxa(menu name)/stop, in the end of the actionlist. I al…
I did, it worked, I am so glad, Ive been trying for days, but it didn't occur to me, that I had to put the actionlist in the OK button, and only call the menu from the hotspot. I will make discussion with this info to help other people. Now I will m…
I saw that, I'm going to work on that after I test my puzzle. I'm having some problems tho. Its very simple, a enemy will tell the password, I will put the password in the drawer and get it open. I did as the tutorial ''Letting the player enter thei…
all right, I will check that.
I found some discussions about passwords. In my case, would be better to use a variable component attached to the drawer and then make a prefab to make more of it?
Thank you, It worked, but now, if I select hotspot detection method 'player vicinity', it wont detect the hotspot. 'Mouser over' work just fine. I have the hotspot detector and I put it in the ignore raycast layer.
Is there something else I am forg…