Thank you all. I've used the Remember Transform script on all the objects in my game, and now, once they're gone they're gone. Just as it should be. Merry Christmas
Thank you for the tips. How do I save progress when exiting a scene? That sounds as if it would do the trick. I don't know how to access or use the Remember scripts.
I do select a mesh renderer in the hierarchy before creating a hotspot but that doesn't seem to automatically bring up the option to position the hotspot over the selected mesh. In fact the box for naming and creating hotspots seems to be always ope…
Thank you all for your help. I'm using Dialogue:Play Speech which gives the message I want. I'm going to try Chris's other suggestions to change the menu style
Thanks hightreason that seems to fit the bill. As an example, when a player clicks on a hotspot of a chest, I want to be able to show a message 'The chest is locked'. Your suggestion should do that. Thank you
Thanks for the info Alverik. I'm a bit surprised that there isn't a built in message option in AC as it's pretty standard in adventure games to give information to the player through on screen messages. I've looked at Dialogue System in the Asset St…