Sorry guys, I think I found my minor mistake. I did'nt create animations with names like Walk_D, Idle_D etc, so probably Engine just could find them and I've seen no animation
@ChrisIcebox, Oh, sorry. You are absolutely right. That option was off and I missed while looking through Player's parameters. Now it works fine. The character was made like Brain in 2d Game tutorial.
Thanks
I'm trying to understand the reason of this lag/freeze. Sometimes it runs smooth and sometimes not. Maybe it's(Engine:Wait) is dependent from something?
@ChrisIceBox, thanksWell, actually everything looks pretty fine for me except these animation lags. I've tried to make a transition in Animator component. Yes, animations run smoothly , but they alway run in the same order and it doesn't look good (…
Hello,Chris.I'm working on the same game and have few more questions.1. I did like you wrote above and it works but with one issue. I set Engine:Wait to the time that equals length of the animation. Sometimes it works perfect, but sometimes characte…