I tried both (removing Auto-correct UI dimensions as well as checking the rect transform boundary size). But this wasn't the problem here.
Chris helped me and found out that I had just mapped the RectTransform boundary to the wrong game object: Can…
Even if I haven't really started yet and am still playing around with my very first project for a game jam, I am enjoying this asset so far. I was also surprised about the good support here in the forum.
Before having a look at AC, which I'd alread…
Thanks again for the guide. I found the filter via "Limit by Category, under Menu > Inventory > Items"
It seems to work as expected with AC UI, but with Unity UI I unfortunately still have some problems:
1) When I click on the item…
Hm, weird. I just wrote down a step by step reproduction of what I remembered doing when setting up my interaction, and repeated to create the custom interaction.
And I couldn't reproduce the problem. Maybe I actually forgot replacing the sprite/ic…
I am using Unity 2022.3.19f1 and the current AC version 1.81.6 - will see if I can write down or show a better reproduction of this behaviour later.
Since I'm just starting out with AC, of course I cannot be 100% sure that I didn't forget anything.…
Something to add: Maybe it could also work with some kind of item combination action?
What I tried yesterday was adding a simple button in the UI and attach an interaction to it, controlled by the default unity script. This way I was able to start …