1) Ill try and get back at you asap on this.
2) So On Load is not when scene is loaded but rather if game is loaded from save? Does this means if we mean to check variables in scenes, than we should check them on on start?
3) The problem is , if …
Ops! I saw this just now!
http://www.iceboxstudios.co.uk/adventure-creator/tutorials/creating-title-screen-menu
Alright than. I guess ill follow these instructions.
Hey Solitude. Thats a great idea. It makes sense in a way.
So have you created a new scene in order to put this background. And you made it fade from there main menu.
Did you use cutscene - interraction engine:pause game or did you use menu:change…
I've added FollowSortingMap to my character and checked Offset Original order . after retrying, i still see that character moves above layers.
I've also deleted all sorting maps across the scenes. After trying this "changing scene rapidly&quo…
Hi Chris.
Yesterday i was rushing for a presentation and there for couldnt wait for solution so i had to delete the whole project and re do it again from the begining.The problem didnt repeat yet. I had to reimport the asset so that fixed my proble…
Ive disabled play on wake, instead created a cutscene, placed it in to settings cutscene on start. In inspector ive added action engine:play sound and placed my sound object in to cutscenes sound object input box.
Now what i have is, the song plays…
I have created one at it seemed normal since it gave Menus and elements panels etc.
But one thing seems odd. Once i look at the Managers folder, all the manages have unity icon but the MenuManager seems blank white paper. Do you suppose the menuman…
Ok I've added remember visiblity to the objects in inspector. So now, the object doesnt reappear once i change scene.
This leaves the inventory problem.
Ok i've been through the14th tutorial too (saving) and added the "remember hotsport" with Hotspot state on start as on. I've added the cutscene script and added to scene cutscene exactly like in video. I've also done the inventory video ex…
I've managed to change scenes with hotspot however there is a minor problem i'm facing yet again.
I've made a hotspot that once clicked on takes the player towards a marker ive placed (I made that marker just under where the hotspot is.) But once i…
Oh okey.
For some reason, i thought maybe we create scenes "in" adventure creator rather than creating it normaly in unity. This kinda clears the air. Thank you.
So i will create scenes just like a normal game and ill call the engine: …