Yes. The videos are animated loops (since they all have a subtle looped VHS animation with jittering frames and so on..) So my workflow consist on, for example: If you are in A and clicked on a hotspat that leeds to B. Once you clicked on to the hot…
Thank you @ChrisIceBox ! Was the save game. Didn't know that the every change you make will still remain in to the savegames even when simulate in to a new the game preview.
Hello Chris! Thanks for answering. Yes, i'm working under the Context Sensitive interaction method. And that's how i've been doing so far.
Each scene are represented by a rendered video on to a texture.
An example of above: The Scene 1 have a hotsp…