After a lot of head scratching I resolved the issue and decided to get the inventory item by label in the process:
MenuInventoryBox inventoryBox = PlayerMenus.GetElementWithName("Inventory", "InventoryBox") as AC.MenuInventoryBo…
Hey, sorry I missed this reply before. I cobbled together a similar solution to the above which seems to be working well. I really appreciate the help, if I run into any issues with my script I can compare it with this one to see what can be improve…
Hey Chris, thanks for the prompt reply.
I'm adding this feature quite far into development, so have to think about things carefully as not to break stuff. I like your solution above for dynamically turning hotspots on based on distance, however it …
Thanks Chris, looks like it might be worth activating a camera that's culling everything to sit behind the render textures rather than having no camera at all. I'm indeed culling everything par the items for the render textures.
I'll have a read fu…
Thanks for the prompt reply Chris, this is really helpful.
'Apply outline offset fix?' did indeed sort out the rendering of the yellow lines, I was wondering what was going on there.
I'll give your instructions a shot today and come back if I have…
Yup, was something I was doing wrong. Sorry to waste your time folks!
Just in case anyone is as daft as me I'll put this:
Don't hit 'Apply' after changing names and stuff in the hotspots Inspector, it would seem that applies the changes to all the…