SOLVED:
Ok, I had all the sorting maps set in the right way, but I left empty the default sorting map field.
When I filled it with one of the maps, it all worked
I tried to put back Accuracy to 1.00, with character evasion disabled, and it's working.
I tried to enable character evasion with Accuracy set to 0.50, and it's working.
I tried to set Accuracy to 0.9 with character evasion enabled, and than it's …
Ok so: thanks to you the issue seems to be fixed, but now if you can be so gentle to explain why is this happening, i will appreciate a lot.
Here below there is an image of the navmesh (is just a polyogn collider with 5 vertices).
Every hole has a …
Yes, i have an NPC following the main character.
I tried to remove that following action and now it doesn't lag anymore. I have a very low update frequency (0.2 s) because i would like the NPC never goes out of the camera.
I enabled again the follo…
I tried with the latest version of AC but the problem is the same.
I screenshot two cases of lag, clicking on the spikes:
https://imgur.com/a/G7M2R4O
If I'm reading it right, the problem is in the NPC.followUpdate and in the polygon colliders, but…
Hi Chris,
Thank you for the reply and sorry for late answer.
I'm using Unity 2018.3.14 and Adventure Creator 1.64.5
I tried to open Unity's Profiler and i get the spikes and the framerate drops. So I guess it's lagging.
I tried to change the playe…