Yes, that's correct.
Because the rotation doesn't happen every single time I am holding down both keys, If I have to guess what is causing it, I would say that, sometimes, there is a millisecond difference in releasing of one of the keys, and as a …
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Adjusting the camera's near clipping pane fixed it, third person camera working perfectly now!
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The actionlist was set to 'Pause Gameplay' - after switching to run in background, no more problem
Unfortunately, I ran into another iss…
Thanks for the quick update. I tried out the new camera, it is almost perfect but when player is standing next to a wall, they can still see through it a little bit in the corner. This is with horizontal offset 0.5:
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I switched from Cinema…
Thank you
Yes, thats correct
I would like to bring up another issue- while using direct movement using cinemachine cameras, the direction of the character changes when the camera changes, resulting in the character to go in unexpected directions w…