Great idea Guran!!!
Hope to understand how to use it, late i'll try.
;-)
Edit: it was easy, added to the action scripts folder. Tested to change during a conversation and it works perfect! Tx Guran!
Woah! Horrorific!!! LOL!
I like the style and the interface looks pretty simple, fast and functional.I tryed the demo and works good, i don't like the smoke of the rifle, is too... exaggerated!
Cool sound fx!
I'm not completely convinced for the bla…
Coooool! I tryed quickly and make a fast build, it's all ooook! ^_^I like the new "click to complete scrolling speech text", very pro!Late i'll check others new feature, but this update rocks!!! \m/
Maybe my post can help you? Have your object some child? If so check this post!
Bye
http://www.adventurecreator.org/forum/discussion/47/added-remember-visibility-no-child-affected#Item_7
My problem was that I have 3 chains with about 20 child each one (the rings). So 60 child object.But I can make it works with a small add in the initial cutscene where I set the Object: visibility to the main "father/mother" object to affe…
Ok Chris, don't worry, I understand the point.I'll wait to set the "fnish conversation" text line till i'm sure I don't have to add other conversation options!Tx in any case!
Check if in the SpeechManager there's the option to show subtiltes or in the MenuManager under Speech or similar there's some option causing this problem. The first time i used AC i cannot see no text because some similar problem in the menu or spee…
It's the fifth from the top. Check in your Actions if you're using the last ActionManager. I personalised all the menus except the one of Actions, because Chris is adding always new actions. So I use the Demo_ActionManagers because I make ur same er…
I like it, cool atmosphere, nice graph! When a playable demo? :>
I saw the trailer twice and don't noticed any popping in the voice, seems right and pro to me. I also saw the Facebook profile, you made an earlier version with another program befo…