For a game we store the save data on a server, which is exactly the content of a .savx file.
When restoring the game from save data, no menu's are instantiated.
We use KickStarter.sceneChange.ChangeScene to load the actual scene, followed by a KickStarter.saveSystem.LoadGame, which is an adaptation of the load from file (seperated file content reading and loading, so we can both load from file and from string in memory).
No gameObjects are found under _UI after loading the game. How come?
Comments
Why is it that you're switching scene before loading the game? The LoadGame function will automatically switch scene for you if it needs to - it's at that point that the UIs are loaded correctly. See the PlayerMenus script's OnLevelWasLoaded function.