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Possible Bug Found "Cannot read texture 'MouseCursorLook' - it may need to be set to type 'Advanced'

I updated to the latest version of AC and Unity 6000.5.5f1. and since then I've been getting this issue in the error console

Cannot read texture 'MouseCursorLook' - it may need to be set to type 'Advanced' and have 'Read/Write Enabled' checked.

Cannot read texture 'MouseCursorLook' - it may need to be set to type 'Advanced' and have 'Read/Write Enabled' checked.

-> AC debug logger
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
AC.ACDebug:LogWarning (object,UnityEngine.Object) (at Assets/AdventureCreator/Scripts/Static/ACDebug.cs:39)
AC.CursorIconBase:GetAnimatedTexture (bool) (at Assets/AdventureCreator/Scripts/Menu/Menu classes/CursorIcon.cs:577)
AC.PlayerCursor:DrawIcon (UnityEngine.Vector2,AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1032)
AC.PlayerCursor:DrawIcon (AC.CursorIconBase,bool,bool) (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:1056)
AC.PlayerCursor:ShowContextIcons () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:723)
AC.PlayerCursor:DrawCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:409)
AC.PlayerCursor:UpdateCursor () (at Assets/AdventureCreator/Scripts/Controls/PlayerCursor.cs:262)
AC.StateHandler:Update () (at Assets/AdventureCreator/Scripts/Game engine/StateHandler.cs:204)

It seems to occur no matter what options I select in the import settings. I've tried texture type cursor and default, sprite, etc. with Read/Write on and off, nothing seems to work. I also tried importing everything, same outcome.

Thank you in advance for the help.

Comments

  • Thanks for the report. It's an issue with v1.86.4, my apologies - a fix will be issues in the upcoming v1.86.5 update.

  • No worries. Glad I can be of helo for once.

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