Hi,
I have a weird issue that somehow destroys the subtitles menu (SubsLineLabel) für some dialogue lines. Look at this image:
https://1drv.ms/i/c/3dc12eeca7c5ef47/IQQt_k8uxZKCRaV00GvOKpIwAXepBoPdtGQ_8kqRhu8omt4
In the game, action (2) produces only a small artifact in the subtitles menu. Action (15) works. But ... I copied the text from (2) over to (15). So they should be completely identical.
Only difference I can find is when I mark the dialogue text with CTRL+A, Action (2) looks a little weird, like it does not get all the text.
I copy text from Word (where I write dialogue) into the AC actions. Most of the lines work. I think about 5 - 10 % of dialogue is affected from this bug. There is no rule, no systematic I can see behind it. Makes it incredibly hard to fix or prevent, because I can only find the issue in play mode, have to write down where it is, and copy+paste the same action in there.
Is this a bug or am I missing something? What would you need to replicate this?
My subitles menu is pretty much untouched. AC menu, center low position, aligned, automatic resize. Works flawless most of the time.
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Comments
My gut tells me this is likely a Unity issue, and one to do with the way it handles formatting / potentially hidden characters from the text buffer. I suspect the text you're copying from Word contains additional data beyond the raw text.
Try copying your text from Word into a raw text editor, such as Sublime Text, then copy again from there into Unity. Does it then paste correctly? You could likely test this quickly from your browser's address bar: copy the text from Word into the URL bar, then copy that (which will now be raw text) into Unity.