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(Solved) Skipping subtitles also skips the next line immediately

edited July 4 in Technical Q&A

Hi

I'm started adding voice overs to my game, and now skipping a dialogue line with mouse click also skips the next dialogue line immediately after it shows up. So line 1 shows up, I click, line 1 is dismissed, line 2 shows up for a frame, but is also dismissed and line 3 is shown instead.

I have set Time before can skip to 0.3 seconds, which works great for the first line. This setting is being ignored for the second line because even if I set it to a larger number like 1-2 seconds, it respects it for the first line but the same immediate removal of line 2 still occurs. It does look like that this issue occurs in only one scene, but another scene seems to work fine.

EDIT: I'm noticing one thing - it seems to be that if a character has two lines in a row, then it is not skipped. If a character says one line and the next line is said by another character, then the skip bug appears

EDIT: Fixed - It was because all the characters shared one audiosource for their voices. Giving them their own audiosources as a component in each character prefab fixed it. I'd given them a single source that was a child of the main camera because I wanted all their voices to have equal volume and not be determined by distance from player/camera. Will find another solution for that.

Comments

  • Set the Audio Source's Spatial Blend to 2D to prevent distance being a factor.

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