Hello Chris,
I have two NPC's who shift my player when they go near him. How to have them just pass through and not move him. Thanks
Disable Character evasion in the scene's NavMesh, and ensure solid collider + Rigidbodies aren't involved.
Thanks. I'm using A Star though
Anything I can do there?
Without seeing any details, the advice I gave still stands - the use of AStar shouldn't impact that.
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Disable Character evasion in the scene's NavMesh, and ensure solid collider + Rigidbodies aren't involved.
Thanks. I'm using A Star though
Anything I can do there?
Without seeing any details, the advice I gave still stands - the use of AStar shouldn't impact that.