AC 1.85.5 + Unity 2022.3.62f2
Hi,
I'm loading a prefab at runtime using "Object: Add or Remove", using addressables. This object is loaded in scene A and then made persistent, since I need it in other scenes, let's say scene B.
I have two issues:
Thank you.
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Comments
I'm afraid Remember Transform components are required to be in a specific scene - it won't work if the object is persistent.
To get around this, you'll need to either: