Hi
I want to have a world space tablet shown to the player. The tablet will be there to look up details about the world.
I thought about doing it as a conversation and dialogue, with the conversation options as buttons on the left and, when the player taps a button, dialogue is shown in the right in a text panel.
Is there any issue with having the dialogue and conversation options shown on the same menu?
I could code this but I feel that using a conversation approach gives me ultimate flexibility.
Olly
Comments
Either way should be viable, I'd have thought. Personally I tend to go with Items whenever dynamic content is involved, due to their ability to be placed in Categories.