Forum rules - please read before posting.

Gather text won't gather all texts

edited September 23 in Technical Q&A

Hello we want to localize our game. But for some reason gather text button will not gather some speech from action lists. I really need help about this. And I how can I create a menu item that cycles through languages?

Comments

  • What speech, specifically, is ignored?

    Are other lines within the same lists gathered, or are all lines within a given list ignored?

    Please share as much detail as you can, including your AC/Unity version numbers.

    how can I create a menu item that cycles through languages?

    The Cycle element has a Language mode that can be used to cycle through each available language, and is used by the defaulf Options menu. Alternatively, a Button that runs the Options: Set language Action when clicked can be used to change language.

  • Thanks for your reply. Unity version: 6000.0.13f1. AC version: v1.81.5.
    It seems it ignores some Action Lists completely.
    The ignored ActionLists are referenced from player characters (players are spawn after play mode). I tried to replace ignored ActionLists with ones already in scene. But result is the same. I can see gathered ones have Speech Manager ID: in action lists whilst ignored ones doesn't have this section in action lists.

  • In what way exactly are your Player prefabs referencing the lists, and is the Settings Manager's Reference Player prefabs with Addressables? checked or unchecked?

    You may want to try testing the latest release, but if the "Gather text" process fails to read certain ActionList assets, then placing down an ActionList Starter component in a scene and referencing them that way should allow them to be picked up.

  • I tried updating, checking players as Addressables. And it didn't work. However ActionList Starter component in the scene worked! So thank you.

    In case you wonder how we are referencing the action list from Player prefab; it is an action list asset reference from a component on player's game object.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.