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No label over a hotspot

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Comments

  • Are you using Unity UI for rendering, and is Duplicate for each Hotspot? checked or unchecked in the Menu's properties?

  • Ah, that fixed it. I was just using the default AdventureCreator menu. Switching it to Unity UI fixed the issue. And for record, it's working regardless of Duplicate for each Hotspot is checked or not.

  • Well I was experimenting and it looks like the label 'does' still pop for a frame if I set the menu's transition type to 'None'. It works well if I keep it on Canvas Group Fade with a transition time above 0.

  • Does a (very small) transition time give acceptable results?

  • Forgot to reply to this. Yes, I was happy to use a small transition time to get the results I needed. I just wanted to point out that I noticed that behavior if that was important to anyone.

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