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Possible Bug - Inputs on different Keyboard Layouts (qwertz/qwerty)

edited April 17 in Engine development

//solved: It seems to be Unity related and not AC. Unity uses qwerty as standard layout, so some buttons are in a different place in different keyboard layouts and it's best to make it possible to rebind some Keys.

Comments

  • If you use Unity's Input System package, you can import AC's integration template for it using the New Game Wizard.

    This template includes a "remap inputs" Menu that you can provide from e.g. the Options menu to let users rebind keys.

  • Thank you, will do :)

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