Forum rules - please read before posting.

Player Animation with action

Hello, I have a question about the animation phases of the character. I would like to have the demo character bend down and pick up an object in a separate scene. I couldn't get the interaction to work except for the animation of the player. In the 2d demo scene, the player bends down and picks up the worm. I wanted to do the same in my own scene. However, it doesn't work, although I have assigned the same actions. I tried this with BrainTakeGround_DL. Unfortunately, this does not work for me. Do you have any tips for me?

Comments

  • Welcome to the community, @grinseengel.

    The Console will often be able to report details if an animation cannot be played - is anything showing in that window at the time the Action runs?

    One thing to bear in mind: though they share the same sprites, the character in the 2D Demo is separate to the "Sample 2D Player" prefab available in the New Game Wizard's Templates section. Is the latter where you got the character from? This one doesn't have the same animations present in their Animator Controller asset.

    If you want to use exactly the same character - animations included - you can find the 2D Demo's Player prefab in /Assets/AdventureCreator/2D Demo/Resources/Brain2D. Assigning this in your Settings Manager's "Player prefab" field will make them your game's default Player.

    Otherwise, share some screenshots of your setup - Player and ActionList included - and I can try to spot the issue.

Sign In or Register to comment.

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Welcome to the official forum for Adventure Creator.