Hi
I'm using the standard options menu (with only the graphical assets changed), but when I adjust the music volume, setting it to zero, for example—it also affects the SFX volume.
Meanwhile, the SFX slider doesn't seem to do anything. ^^'
Any idea why?
Thanks in advance
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What are your AC/Unity versions, and are you relying on Audio Mixer Groups for volume control?
In the Options menu in the Menu Manager, check that the sliders affect the correct volume types - i.e. Music affects Music etc.
If so, what kind of SFX is being affected? Locate a typical Sound object in your scene and view its Inspector - does it have its "Sound type" set to SFX?
Hi Chris,
Thanks for your answer, I didn't use the Audio Mixer Group but now I do, it didn't work either ^^'
My Unity version 2021.1.15f
Adventure Creator : v1.82.4
And here are my various parameters, menu etc :
Thanks in advance !
Your SFXSlider element's Linked Slider is set to Slider music - did this get changes? Set it to Slider sfx and see if that resolve it.
Yeah... It was just that.
Sorry ^^'
Thanks a lot, it's working perfectly now !