Hi,
I'm trying to create new saves using custom labels, but I noticed that the label is always saved as "Save_X".
Debugging I found that the SavefileHandlers each time GetSaveFile is called they override the label
string label = (isImport ? SaveSystem.ImportLabel : SaveSystem.SaveLabel) + " " + saveID.ToString ();
return new SaveFile (saveID, profileID, label, fullFilename, screenShot, screenshotFilename, updateTime);
if label string is always set using this two properties than setting a custom label is useless
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Comments
If you open up the Save File Manager, via the top of the Settings Manager, do the labels appear correctly there?
What are your AC/Unity versions, and can you share screenshots of the Action(s) involved? I will attempt a recreation.
As you can see the Save File Manager doesn't save the label
we're using unity 6.0.32 and AC 1.82.4
I solved adding two lines into OnCompleteSaveOperation inside SaveSystem.cs and moving UpdateSaveFileLabels before Options.UpdateSaveLabels
Thank you, I will look into this.