After I gathered all the text in my game and added a translation, I get warnings in the log during the game for every speech file that isn't found (both languages). So: For every single dialogue line I have.
Is there a way to disable those warnings as long as I haven't even added any speech/voiceover files? - or better: Keep the game from looking for any speech files at all? (I don't know if there is an impact on performance because of this "looking for" behaviour)
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Comments
Speech lines will always have the ability to assign audio to them, but unchecking Auto-play speech audio files? in the Speech Manager will prevent them from being searched for and played back automatically.
Thank you, this fixed my problem and was exactly what I was hoping for!