Hello everyone!
I'm new here and I need some help with the dialogue system in Adventure Creator. Currently, I am using the default Adventure Creator dialogue system as the source.
My issue is that I want the dialogue to progress only when a specific button inside the Subtitles menu is clicked. However, I haven’t been able to find a smart solution to achieve this using AC's built-in actions and settings or even with custom scripts so i need a bit of help.
I’ve attached some screenshots of the settings that seem relevant to this issue. Any help or suggestions would be greatly appreciated!
Thanks in advance!
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Welcome to the community, @AnotherAndrea.
Firstly, uncheck Can skip with mouse clicks? in the Speech Manager to prevent mouse clicks by themselves from skipping speech. Speech can then only be skipped by invoking an input named "SkipSpeech", which'll be listed in the "Available inputs" panel of the Settings Manager.
Rather than defining an input in the Input Manager with this name, however, you can have AC simulate it with the Input: Simulate Action to simulate the "SkipSpeech" input. If you have a button in your Subtitles menu, have it run an ActionList with this Action.
In your Menu, uncheck Ignore input? and then check Clickable in cutscenes?, so that the Button is interactive during this time.
Thanks, it worked like a charm!