Well, I've created hotspots and set their collider boxes. Then I created the inventory items menu and added some items; I can see them and drag to the scene. I've created action list on hotspot inventory interaction witch should remove item from inventory list. Assigned inventory item but nothing happens - no hotspots seem to work or react somehow on dragging objects
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I've made a test hotspot with a large size just to play Hello on clock, but it still doesn't,t work
I'm making mobile game with none movement, context sensitive with touchscreen input
Though I've noticed that I had mouse input in one scene and when I change to Touchscreen drag and drop doesn't work. Button of inventory does react to click but doesn't duplicate an item to drag (and hotspot still doesn't react to clicks). Still others menu work
Lets deal with one issue at a time.
For the Hotspots: check that the collider type matches your game's perspective (i.e. a BoxCollider 2D if it's a 2D game, BoxCollider if it's a 3D game).
I can only speak generally without knowing more details, however. What are your AC/Unity versions, and can you share a screenshot of your Settings Manager, and the full Inspector / scene view of a give Hotspot?