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Question about Third Person GameCamera distance limit

Hello,

I'm currently trying to use the Third Person camera so that I can have a full 360 degree rotation around my player. However, if I'm looking at this correctly, the distance value under the 'region' field of the camera seems to not have any difference beyond a value of 5. Is this intentional for some reason? Or is there something else I'm not modifying correctly?

Thanks for your help.

Also, as a new AC customer, I've been able to get more work done using AC than I've been able to do in the last 6 months. So far it's been an absolute joy to work with.

Comments

  • https://i.imgur.com/fkFzdvi.jpeg

    Also, here's the link to a screenshot. For some reason the image attachment button wasn't working in the post submission.

  • edited July 2024

    Welcome to the community, @jeremylullaby.

    Thanks for the details - I'll attempt a recreation and see if I can produce the same results. Is yours a Direct-controlled game?

    Quick thought: does either unchecking Do collisions? or setting Distance acceleration to 0 make a difference?

    Edit: Yep, it's a collision issue. I'll look into addressing this as part of the next update, but in the meantime increasing the Collision distance should do it - thanks for the bug report.

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