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Cursor OnHover over Draggable/PickUp GameObjects.

Hi
3d, Direct in AC 1.79.1
I am looking for a way to help players realize athat an object is Draggable or for Pick Up. The best way could be To have mouse over Cursor change. but unfortunately the On contact Point cursor apears only when the item is picked up not when it is just pointed with the standart Game cursor.
How can i achive that Cursor change on Mouse over draggables or Pick Up objects?
for me the HotSpot+Highlight Call Events might not be a Good choice since some of my draggables also have their own hotspot actions.
Please let me know how i can have this feature?
thanks

Comments

  • What's your Interaciton method? Is the cursor set to change when over regular Hotspots?

    Attaching a Hotspot component, with an Interaction defined but no ActionList assigned, may do the trick.

  • sorry . i should i have mentioned that too
    Interaction method: Choose HotSpot then Interaction
    Select inteactions by Clickinh Menu
    See Interaction by Mouse Over HotSpot

    I use a Radial Menu.
    But i want the draggable object to skip the radial menu and just change standard Cursor with a Drag Cursor.

    I think i Tested creating a new Interaction icon.... but then I had problem with my menu. since the icon must apear on Interactions menu.(Maybe i am wrong and i remember some mixed up information) Maybe my problem was that Two Hotspots on same object could be very unusable and hard to seperate.

    So I will check if i can review what i have done and failed and if it was What you just suggested or not. If failed again I might be better to explain it better with some Images or a video.

  • If you're not using Context Sensitive mode, you can emulate it by checking Single 'Use' interaction? in the Hotspot.

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