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Menu pops up while switching scene

Hello again. I use camera: fade out before switching scene, and before it switches into loading screen, the Menu/UI still pops up for a very short moment. Any way to fix it?
My temporary solution is to lock all the menus before switching scene, and unlock them in OnStart cutscene in the new scene.

Comments

  • What are your AC/Unity version, and what are the full properties of the Menu that shows up?

    Does the pop up specifically occur inside the loading screen, and - if so - is the loading scene an "AC" scene?

  • edited June 2024

    I figured it out, it's because I set the scene switching cutscene to run in the background.
    The menus like "Pause", "Inventory" that only shows during gameplay will pop up after camera faded out. So still, I consider it as a bug.

    Unity: 2020.3.17f1c1
    AC:1.76.3

    Anyway, I solved it in my way for now. Thanks for your help!

  • So still, I consider it as a bug.

    If you can share details of the Menu's properties, and that of the loading screen (see above), I can look into this to confirm.

  • Does the pop up specifically occur inside the loading screen

    It happens before the loading screen. I only use camera: fade out and scene: switch actions in the cutscene, and I set it to run in background.

  • Thanks, I will attempt a recreation.

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