Is there a way we can remember light components?
It's something that I was just curious about since when exiting and reentering scenes, it looks like the state of the light is not preserved.
Any help is appreicated, thank you!
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Creating a "Remember Light" component, that saves the 'enabled' state of a Light, is used as an example for the Saving custom scene data tutorial.
If you want to save the Light's intensity, you can use the same principle to store it as a float value in the LightData class.
Sorry completely skipped over this -- thank you!