Hello there, I have a quick question. Is it possible to prevent changes made during runtime from being saved in the game settings? For instance, when I modify the character controls, the changes remain in the settings even after closing the editor.
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Changes made to Manager fields are inherently persistent - it's a proprerty of how Unity assets work.
If you make changes at runtime to a Manager field, it's best to also set it to its default value when the game begins. That way, any changes made to it during runtime are "reset" when restarting.
Thanks.