Unity 20223.1f1
Adventure Creator v1.79.3
3d point and click
Hey guys, my character hovers above the ground on runtime, not massively but it's noticeable. I checked the 3d demo and Tinpot is set up differently (I'm assuming because it was an older version) Tinpot has a character controller attached that allows you to change the skin width, this allows him to be closer to the ground. Does anyone know how I can do this, after the character wizard setup? I tried just adding the character controller but it didn't seem to help.
It looks like you're new here. If you want to get involved, click one of these buttons!
Comments
For 3D games, a character needs either a Character Controller, or a Rigdbody + Capsule Collider pairing.
It can't use both, however - if you want to swap to a Character Controller, remove the Rigidbody and Capsule Collider first.
You can emulate the "skin width" effect with a Capsule Collider, however, by raising its Height by a small amount so that the bottom of it is a little above the root of the character.
Amazing! Thanks for the quick response Chris