Good morning Chris! Yes the naming is correct. The console doesn't print anything, unfortunately. Is there anything wrong with the location of the script? I saved it under events.
Could rewired be the issue here? It would be weird though, as the game works perfectly in all the menus.
Yes I did. But I still had the first one attached to it. How embarrassing . My bad. It works like a charm now. Thanks for your time and this awesome asset!
Comments
Have you renamed the script's mention of "ExamineMenu" to "Adventure", to match the name in your Menu Manager?
At the top of the function (above the
if
statement), paste this:What does the Console print at the exact moment you click ExamineButton with an item selected?
Good morning Chris! Yes the naming is correct. The console doesn't print anything, unfortunately. Is there anything wrong with the location of the script? I saved it under events.
Could rewired be the issue here? It would be weird though, as the game works perfectly in all the menus.
The location of the script file itself shouldn't matter - but the script does need to be present in the scene. Have you attached it to a GameObject?