Hi
Am I right in thinking that AC GameCameras are just position markers for the main camera, and that when an AC camera goes live, what actually happens is that the main camera is moved to the AC game camera? And that the Unity Camera component on an AC GameCamera doesn't actually do anything?
Olly
Comments
That's correct - it's similar to how Cinemachine works (which AC also supports), with its Brain and Virtual Camera system.
Any post-process effects that involve cameras should be attached to the MainCamera.
And if you want more properties, post-processing components, etc. of the attached camera to be used by the MainCamera, you can use something like this: