Hi
I have an animated camera created from the AC scene menu. I have a panning anim, which plays in the editor, and it is assigned to the "Game Camera Animated" script and the script is set to play when active.
I then use the Camera:Switch action to switch to that camera. The camera becomes active, but the anim never plays. ~~~~
Any ideas?
Unity 2022.2.17
AC 1.77.2
https://drive.google.com/file/d/172XO9yxlUuUbdIBR0vQO8bevkgUpwOPH/view?usp=sharing, https://drive.google.com/file/d/1iLzTMPwl52Sfte4r9Wh_Qgd4VRDAOg_q/view?usp=sharing
Any ideas?
Olly
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Comments
Do any messages appear in the Console?
In the Animation component in your screenshot, the AnimationClip is assigned - did you assign this manually, or was it done so automatically in Play mode?
I should mention that this component's usage is quite outdated by this point - for better animation control over cameras, you might want to consider the use of Timeline. Cameras can be animated using Animation tracks, and made active using AC's MainCamera track.
Thanks Chris, that was actually my next question. Will abandon this and look at triggering a timeline instead.