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How to create a loop cutscene run in background

Hi everybody,
AC 1.75.6 and Unity LTS 2021.3.0f1 in 2d.

I have this situation: in a scene, when I entered in it, I have a character who tells some phrases (a song). I need he continues to tell these phrases (a loop). So I create a Cutscene with all the actions I need. On the OnStartCutscene I put an ActionList/Run/ that call the cutscene with song (it's in background).

But how can I loop it to have it always in background in scene? I can't see any parameter to make it loopable.

Thank you very much.

Comments

  • You can loop an ActionList by setting the last Action's "When running" field to run the first Action.

    In the ActionList Editor, this is a case of dragging a "wire" from the output socket of the last Action onto the first.

  • Sorry, so easy.
    Thank you very much.

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