When "Face after Moving" is enabled in an hotspot's "Examine Interaction" field, the waiting cursor appears and the game stops forever. Is this a bug or did i do anything wrong?
Plus: I tried to add "Character - Face Direction/FaceObject" Actions to Interactions and discovered something else: When "Wait until finish" is selected, it also stops, BUT when "Is instant" is selected, it works. I changed this now for all my interactions and everything is fine for now.
Issue occurs since I upgraded to AC 1.42 and Unity 4.6.2.
edit: I have no Idea why this emoticon shows up here
Comments
I'm not sure what else it could be - testing with the 3D/2D demo games, and I can't recreate the problem.
Thanks