Hi fellow developers,
I'm developing a 2D adventure game. I made the animations with the Skeletal animation mode. Player has one side of animations and for the other sides using frame flipping works for me so I'm using Player's "Flip custom animations?" option is checked. But one animation (opening door) that specifically has to look in one direction and I could not close this option for this one.
Is there any way to change the Player's direction or disable the flipping option for an animation?
Thanks.
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Comments
Add a "Character > Face direction" action before the animation action.
This solution worked for my problem. Thanks for the answer @luuk