What exactly do you want to achieve?
I think you can make use of Label Menu with Label type Global Variable.
Make Variable as string name of your actionlist.
And when you run your actionlist, check if actionlist is running then turn on your menu. Something like that.
I haven't tried it, but it might give you some ideas.
You can get a report of all instances a particular Action type is used by selecting it in the Actions Manager and choosing "Find references" in the cog menu beside it.
For a specific Action in a given list, you can toggle Comments and type in some text - it'll then be displayed, along with the Action/ActionList it's from - in the Console
Inside the Action's script itself, you can use the Action class's Log / LogWarning functions instead of Unity's Debug.Log/LogWarning functions - these'll report to the Console, but also provide info about the Action/ActionList it's from.
Comments
What exactly do you want to achieve?
I think you can make use of Label Menu with Label type Global Variable.
Make Variable as string name of your actionlist.
And when you run your actionlist, check if actionlist is running then turn on your menu. Something like that.
I haven't tried it, but it might give you some ideas.
There are a few ways:
@ChrisIceBox Number 3 sounds like the ticket. Thanks.
Not only was #3 the ticket, it was like a first class ticket with complimentary drinks.