Hello Chris,
I faced with a problem on the saving part. I don't know if it's a bug or caused by my setup.
So I am using a custom actionlist on saving and disabled save on click
I simplified my custom actionlist for testing and here it is:
the problem occurs when I use 'Order save lists by update time' on settings manager
Let's say I already have autosave + 3 saves
when I click on new save, it starts saving on top of 1st slot, then 2nd slot then 3rd slot and then creates a new save slot
when I disable 'order save lists by update time' it works as intended
as I mentioned I cleared my custom actionlist to almost nothing and it still happens. there isn't any other custom scripting going on
note: I am using save game profiles
v.1.71.3
thanks
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How many save slots are you displaying in your SavesList menu element, and what's the maximum number of saves you've set at the top of the Settings Manager.
I'll attempt a recreation, but I'm a little unclear on the behaviour you're facing. Can you share screenshots that show the issue?
Hi,
first of all sorry for opening the topic here I thought it was technical q&a.
settings manager:
max number of saves: 50
saves list:
max number of slots: 10
I will prepare a recording for that in the following days.
Hey Chris, sent you a recording
steps:
I have no idea what I am doing wrong.
I checked the action list. The index slot variable is always true for the empty slot
But it works perfectly when order save lists by update is disabled
So somehow ordering the list slot index when saving?
Thanks. Please leave this with me for the moment, and I'll let you know when I have more or need more info.
Open up SaveSystem.cs, and replace the SaveNewSaveGame function (around line 681) with the following:
Does that solve it?
sorry for the late reply, I saw it now
it appears to be working thanks!