Hi Chris,
Running into a few hiccups not knowing what the new way of doing things should be:
Current: KickStarter.player.RepositionToTransform(Current_SpawnPortal_Obj.transform);
Error: 'Player' does not contain a definition for 'RepositionToTransform' and no accessible extension method 'RepositionToTransform' accepting a first argument of type 'Player' could be found (are you missing a using directive or an assembly reference?)
Current:
AC.SceneInfo mySceneInfo = new AC.SceneInfo (ChooseSceneBy.Number, "", lvl);
AC.KickStarter.sceneChanger.ChangeScene (mySceneInfo, true);
Error:
'SceneInfo' does not contain a constructor that takes 3 arguments
Argument 1: cannot convert from 'AC.SceneInfo' to 'int'
Can you please help me with what the new code should look like, I believe you've helped me with these in the past,
Thank you in advance.
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Comments
For scene change, I did it with one-line now:
AC.KickStarter.sceneChanger.ChangeScene(scene number, true/false);
If using Scene Name:
AC.KickStarter.sceneChanger.ChangeScene(AC.KickStarter.sceneChanger.NameToIndex ("Scene Name"), true/false);
Replace:
with:
Thank you fellas