I am not entirely clear on this one, Chris - does this refer to the game or the game executable / app or to both?
I know this cutscene runs on the very first launch of an app / a game, but what about after …
… and especially when …
Thanks!
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It's part of the "AC initialisation" process - so is run when the first "AC" scene in your game is opened.
No.
No.
No.
Yes.
Yes.
Yes.
On mobile? If the app is restarted, then yes.
Perfect – thank you!
To clarify the background of this question from my end:
I've been looking for a "100% save way" to update a global var N in my game containing the number of available levels (which may increase over time if the game finds an audience).
While I can increase the number of levels via an update, I cannot simply overwrite/update the value of N … except through an actionlist with a variable: set action that gets automatically run when the game app gets opened again on the player's device.
Thanks again, Chris