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Bug in 1.67: GameObject as parameters to Action List asset

edited March 2019 in Technical Q&A

Hi there, I found that a bunch of my Action List assets stopped working since 1.67.0, it seems to be related to sending GameObjects as parameters to Action List assets.

Here's a package demonstrating the issue:
https://1drv.ms/u/s!Amz_vh8OYDX3u4Zs1Q7YsOdDHKoBLQ

Steps to reproduce:
1. Open Scene1 and hit Play
2. The OnStart cutscene will now call run an Action List asset called SetObjectVisibility that worked prior to 1.67.0

Unity version: 2018.3.11f1 (same issue in previous version though)

Thanks

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